Skip to Main content Skip to Navigation
New interface
Conference papers

Learners' Assessment and Evaluation in Serious Games: Approaches and Techniques Review

Abstract : Recently, there has been growing interest in the use of Serious Games (SG), as they provide a more powerful means of knowledge transfer in almost every application domain especially in the crisis management field. With this increasing adoption of SG, designing novel techniques for learners' assessment and evaluation has become of paramount importance to improve learning results and thus to maintain players' motivation. This paper focuses on the learners' assessment and evaluation in SG. After defining assessment and evaluation, we distinguish two main approaches: implicit and explicit. For each of these approaches, we present some techniques currently used in some existing games. Then we compare these different approaches and techniques. This synthesis is expected to help researchers and games creators working in this area and identifying benefits and limitations of these techniques in order to develop a new comprehensive technique that outperforms all existing ones.
Complete list of metadata

Cited literature [14 references]  Display  Hide  Download
Contributor : Ibtissem DAOUDI Connect in order to contact the contributor
Submitted on : Wednesday, May 30, 2018 - 11:55:20 AM
Last modification on : Thursday, February 10, 2022 - 3:06:20 AM
Long-term archiving on: : Friday, August 31, 2018 - 1:16:27 PM


isrammed paper 2017.pdf
Publisher files allowed on an open archive




Ibtissem Daoudi, Erwan Tranvouez, Raoudha Chebil, Bernard Espinasse, Wided Lejouad Chaari. Learners' Assessment and Evaluation in Serious Games: Approaches and Techniques Review. International Conference on Information Systems for Crisis Response and Management in Mediterranean Countries , 2017, Xanthi, Greece. ⟨10.1007/978-3-319-67633-3_12⟩. ⟨hal-01802927⟩



Record views


Files downloads